Episode I Ethers

MOMO's Episode I Tech Attacks begin as nothing but close-ranged, but in the end, you'll find that MOMO has a LOT of Tech Attacks which are far-ranged. These attacks aren't as strong as the Tech Attacks of other characters, but can make a good impact. Here's a list of them:

Tech Attacks Chart
Tech Type Lvl Descriptions
Star Strike Physical 1 A star shimmers and smashes the enemy.
Floral Tempest Ether 1 Floral petals rain and form into a twister, cutting the enemy.
Meteor Storm Ether 15 Meteors rain from the sky striking the enemy. (Far-ranged)
Star Cannon Normal 20 A large star falls and strikes all enemies. (Far-ranged)
Angel Arrow Ether 24 MOMO flies up and shoots all enemies with arrows of light. (Far-ranged)
Dark Scepter Physical - If used to defeat a Gnosis, it turns into an item.
Magic Caster Physical - Steals rare items from enemy (Far-ranged; only during Star Wind)
MOMO's Kiss Ether - A MOMO seal appears hits the enemy with a large amount of damage. (Far-ranged; only during Star Light)

Magic Caster and MOMO's Kiss are learned when you find the Star Armors. For more information go [HERE]. Dark Scepter is learned after defeating Mintia; for that go [HERE]

Early on, MOMO's best Tech Attack is Floral Tempest (especially as you fight within Cathedral Ship). You probably learn Meteor Storm sometime in the Encephalon. I particularly liked Meteor Storm so I set that to my Far-HI setting. Later on, you have to upgrade it to get it effective. If you're in a rush to get a Near-HI Tech (as in early on in the game) Floral Tempest is great. The only thing is that then you don't have a Physical Tech Attack. This can be easily remedied by using Star Strike instead. Either way though, I suggest upgrading Dark Scepter to Near-HI as soon as you get it.

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